Tutorials and Assets
Human Anatomy: Female
Chapter Two: Hand, Foot, Head, Face and Hair Refinement
In this instructional video Zack Petroc elaborates on his approach to digital sculpting through the creation of a female character. Starting with a low resolution box mesh, the viewer watches as Zack begins by adding gesture and rhythm to the character and then takes the design through to final detailing. The lesson takes place in ZBrush 3.0 showcasing a unique approach to developing surface, reading three dimensional form, and establishing relationships between muscle groups. This lecture is intended for all students and professionals who wish to strengthen their character work through furthering their knowledge of human anatomy.
Overview Points:
Anatomical Structure
Form Development
Gesture Block-in
The Half Pose
Sculptural Rhythm
Weight and Balance
Superficial Anatomy
Organized Mesh Creation
Chapter 02:
Modifying relationships
Establishing muscle groups
Hand refinement
Foot refinement
Head & face refinement
Hair refinement
Post Date: June 2, 2007



Thank you for continuing to show us the light ZACK, I truly think you are an extraordinary sculptor and artist, all hats are off.
Posted June 16, 2007 - 07:22pmThis is a great think you guys have done here for the art community. I purchased this Video and a few others and they are truly inspirational. Thanks
Posted June 18, 2007 - 09:36pm-Darrell Armstead
Another Great Tutorial From Zach, which has helped me with my university degree! great follow up from the digital sculpting:human anatomy dvd from gnomon
Posted June 21, 2007 - 06:17amkeep up the good work Zach hope to see more !!
-Marco Canonico (United Kingdom)
This is an awesome reference Video for anyone that is learning anatomy... Not something to follow along with unless you stop it every 5 seconds to catch up to him... I purchased both Chapters and have no regrets!
Posted May 16, 2008 - 09:27amZack, you make this look easy! Truly a ZBrush master!
Cheers -