Tutorials and Assets
Pixie Dust using Sprites
Multi-Chapter Tutorial
Pixie dust... magical powder that emanates from the land of faery and those that inhabit it. Associated with Disney films, Pixie Dust also manages to find itself in movie theatre promos, bumpers, commercials and many video games. This tutorial demonstrates how to create a dynamic Pixie Dust effect using sprites.
Chapter One: OptiFX, Emitters, Fields and Expressions
In chapter one, we start by creating a pixie dust sprite generator using optical effects. We then move onto creating the necessary emitter, motion path, fields, sprite attributes and expressions, while focusing on how to create an organicly random behavior for our sprites. Several expressions are written to control the effect, including the necessary twinkling.
| Duration: 60 min | Size: 376.99mb | Cost: $9.00 |
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Chapter Two: Multiple Emitters, Rendering, Compositing
In chapter two, we look at how to reuse a sprite particle effect on a duplicate emitter in order to manage Depth Sorting. This allows us to layer different emission styles together. We then hardware render the sprite effect and finalize the look by adding two styles of glow in After Effects.
| Duration: 34 min | Size: 175.87mb | Cost: $6.00 |
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pretty cool. the expressions are tricky.
Posted November 25, 2008 - 08:30pm