Tutorials and Assets

Outdoor Lighting

Multi-Chapter Tutorial

This tutorial provides a detailed demonstration of how to approach outdoor lighting for any time of day. We begin by discussing the nature of outdoor light, the sun, the sky, shadows and the use of reference material. In Maya we focus on a direct illumination approach utilizing both the native renderer and Mental Ray, while also discussing the use of skyDomes, bounce light, raytracing, optiFX, Final Gather and Ambient Occlusion. Various times of day are created, including morning, noon, afternoon, evening and night. Animated lighting tests are rendered and composited in After Effects, incorporating Z-depth based Depth-of-Field, Highlight Blooming and other filter adjustments to make our renders feel more photographic.


Chapter One: Introduction, Reference and Skies

Duration: 55 min Size: 171.18mb Cost: $9.00 purchase tutorial

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Chapter Two: Sun and Sky Illumination

Duration: 50 min Size: 113.39mb Cost: $9.00 purchase tutorial

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Chapter Three: Shadows and Bounce Light

Duration: 51 min Size: 108.51mb Cost: $9.00 purchase tutorial

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Chapter Four: Changing the Time of Day

Duration: 53 min Size: 156.24mb Cost: $9.00 purchase tutorial

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Chapter Five: Variations, Lighting for Animation

Duration: 31 min Size: 102.44mb Cost: $6.00 purchase tutorial
Preview (4.77mb)

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Chapter Six: Compositing, Z-Depth, Post-Effects

Duration: 53 min Size: 98.25mb Cost: $9.00 purchase tutorial
Preview (4.77mb)

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293 min
6

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