Tutorials and Assets
Designing with Digital Clay: Gill-Man
Multi-Chapter Tutorial
In this tutorial, Cesar Dacol Jr. gives us a master class on how to quickly design a creature using ZBrush's digital clay, using everything from the Clay Brush to ZSpheres to SubTools to Transpose.
Chapter One: A Creature Design Master Class Using ZBrush (includes model)
Chapter One covers the fundamentals of blocking in your model, initial design decisions, and using ZBrush's SubTools and Transpose to facilitate the design process.
This chapter also includes the model.
| Duration: 56min | Size: 84.65mb | Cost: $15.00 |
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Chapter Two: A Creature Design Master Class Using ZBrush (includes model)
Chapter Two focuses on designing the creatures specific features and characteristics. Using Layers and Morph Targets, Cesar creates realistic skin textures and gives the model that lived in sense of realism.
This chapter includes the model
| Duration: 54min | Size: 91.76mb | Cost: $15.00 |
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I'm just about to start with your tutorial, I have been to the zbrush download section & the free models on this web page, but I can't seem to find the Human Head you started off with on this tutorial. I have one that is similar, but the eyes are not in a layer but part of the model.
Posted August 31, 2009 - 01:39amCan you please direct me to where to download this blank head from ?
Cheers