Instructor Profile

Scott Spencer

Digital Sculptor

Working extensively with ZBrush for visual effects, toy and collectable design, digital maquettes. Recent credits include The DaVinci Code, Harry Potter 5, X-Men 3 and various commercial projects. Formerly Organic Modeler, Pendulum Studios for Activision. Beta tester for Pixologic. Has produced video tutorials and manuals for ZBrush community. Moderator on HighEnd3D.com. Graduate, Savannah College of Art and Design, Animation and Drawing. Studied classical figurative sculpture, Florence Academy or Art, Florence, Italy.

Instructor Tutorials

Rendering Zbrush Displacement Maps

Using 32 bit Displacement Ma..
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The Stingerhead

Creature Sculpture
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Creating Normal Maps with ZBrush and ZMapper

Chapter One: Introduction - ..
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Rendering Zbrush Displacement Maps

Using 16 bit Displacement Maps
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Los Angeles
Gentle Giant

Instructor Images