Tutorials and Assets

Intro to Subsurface Scattering

Using the misss Fast Simple Material with Mental Ray

Translucency is a characteristic of many materials, both natural and man made. From leaves and murky water to wax, sandblasted glass or skin, many objects that may be opaque will still absorb light into the surface. Subsurface Scattering is a rendering technique that allows for the simulation of translucency in Mental Ray. This lecture introduces the misss Fast Simple material and gives an in-depth demonstration of how to set-up and work with the shader.

Post Date: April 8, 2008

Comments / Questions

hide comments

No comments

Free Tutorial

purchase tutorial
purchase tutorial
82 min
MOV - 1024x768 (141.17mb)
FREE

Additional Images

Instructor Images