Maya: Foundation Tutorials and Assets

Subsurfacing Sushi

Procedural Fish and Rice, or Finally, a Use for Maya Wood

Weekly Walkthroughs provide a complete project, including geometry, file textures, shading networks, environment maps, gobos, and lighting rigs. The aim is to teach through deconstruction of a ful...

95min.
MOV - 1024x768 (253.15mb)
ZIP - (17.57mb)
$24.00

Intro to Keyframe Animation in Maya

Multi-Chapter Tutorial

This two part tutorial explores, in detail, how to keyframe animate in Maya using all of the core techniques available. We will focus on a classic bouncing ball animation and learn how to use the p...

130 min
MOV - 1024x768 (215.40mb)
ZIP - (36kb)
2

Introduction to Maya

Multi-Chapter Tutorial

This lecture is from the Gnomon Workshop DVD: 'Intro to Maya' Over the past many years, Maya has become the leading 3D application used in the film, broadcast and game industries. Hailed for its...

338 min
MOV - 1024x768 (1.59gb)
5

Rendering Zbrush Displacement Maps

Using 16 bit Displacement Maps

This tutorial covers the following: 16 bit Displacement Maps Multi-Displacement 3 Setting Up a Mental Ray Render Using Maya's Approximation Editor Using the Imf_Copy Utility This tutoria...

69min
MOV - 1024x768 (133.27mb)
$9.00

Styrofoam Helicopter

mental ray Physical Sun/Sky and Rotational Motion Blur

Weekly Walkthroughs provide a complete project, including geometry, file textures, shading networks, background plates, and lighting rigs. The aim is to teach through deconstruction of a fully rea...

76 min.
MOV - 1024x768 (149.80mb)
ZIP - (9.18mb)
$24.00

Transfer UVs in Maya 2008

Learn How to Transfer Attributes Using Maya 2008

In this tutorial, Ryan Kingslien shows us how to transfer UVs from one mesh to another with the exact same vert order.

6 min
MOV - 1024x768 (19.53mb)
FREE

Maya Tutorial: Modeling a Heroic Human Base Mesh

Learn How to Model a Proportionally Correct Base Mesh of 8 Heads

In this tutorial, we use Maya to create a simple but very useful base mesh of a humanoid male that is 8 heads high. 8 heads is the ideal proportions for heroic figures and perfect for comic book c...

30min
MOV - 1024x768 (98.25mb)
FREE

Maya Modeling Foundation Tutorial: Modeling a Basic Hand

Use Maya's Box Modeling Tools to Create a Basic Hand

The Maya Modeling Foundation Series covers basic modeling tools in specific real-world examples. Each tutorial is designed to provide a basic overview of the most important tools for a modeler wor...

5min
MOV - 1024x768 (15.29mb)
FREE

Rigging 101: Skeletons

Multi-Chapter Tutorial

The first step of rigging any character or creature is to build a skeleton. This lecture explains, in detail, everything that you need to know in order to create rig friendly joints. Using the char...

138 min
MOV - 1024x768 (801.92mb)
3