Maya: Dynamics Tutorials and Assets

Software Rendering Particles

Blobby Particles, Part One

The Blobby particle render type is a software render method that allows particles to be assigned standard Maya shaders. The particles are rendered with a hard edge as if each particle is a sphere. ...

55 min
MOV - 1024x768 (166.31mb)
ZIP - (147.21mb)
FREE

Bullets, Dust Hits and Debris

Multi-Chapter Tutorial

When objects impact the ground, such as bullets or footsteps, one often expects to see an effect such as a puff of dust (dust hit) or a burst of debris. This four part tutorial demonstrates how to...

179 min
MOV - 1024x768 (647.58mb)
4

Pixie Dust using Sprites

Multi-Chapter Tutorial

Pixie dust... magical powder that emanates from the land of faery and those that inhabit it. Associated with Disney films, Pixie Dust also manages to find itself in movie theatre promos, bumpers, c...

94 min
MOV - 1024x768 (544.25mb)
Preview (3.00mb)
2

Creating/Rendering Sparks

Emitters, Fields, Collision Events, Software Rendering

Sparks are a fairly common, yet simple, effect that can be effectively created using Maya dynamics. This tutorial demonstrates sparks from a collision, as well as from a pulsing (expression driven)...

60 min
MOV - 1024x768 (378.34mb)
Preview (1.15mb)
$9.00

Sprite Rendering Fundamentals

Using the Sprite Render Type and Managing PP Attributes

Sprite rendering of particles is an incredibly efficient and powerful method for designing an almost unlimited variety of effects. When particles are set to Sprites, an image or sequence (with tran...

26 min
MOV - 1024x768 (200.25mb)
$6.00

The Refinery Project

Multi-Chapter Tutorial

The Refinery Project is a four chapter tutorial that demonstrates, in real-time, how to bring a static image to life in seven hours. Starting with a static photo of an oil refinery, Alex integrates...

380 min
MOV - 1024x768 (1.40gb)
iPod - 320x240 (571.50mb)
Preview (1.08mb)
4

Ground Explosion

Multi-Chapter Tutorial

This tutorial demonstrates how to generate a volumetric ground explosion that is software rendered with cloud particles. Through the use of emitters, particles, fields, collisions, instancing, expr...

180 min
MOV - 1024x768 (695.50mb)
Preview (1.49mb)
3