Free Tutorials and Assets

Human Basemesh - Simple

obj model

This is an obj that works well as a humanoid basemesh for Zbrush/etc when you do not want to feel constricted by topology. It is what I usually use in Zbrush when making a humanoid figure. The UVs ...

ZIP - (64kb)
FREE

Organic Alphas

62 512x512 PSDs

Here are some free alphas for everyone... enjoy. Let's thank Sofia ValeCruz who actually put these together! Thanks Sofia. This alpha pack contains 62 512x512 PSDs.

ZIP - (10.88mb)
FREE

Stone Alphas

43 512x512 PSDs

Here are some free Stone alphas. Let's thank Sofia ValeCruz for putting these together. Thanks Sofia... :) This alpha pack contains 43 alphas.

ZIP - (21.23mb)
FREE

Elephant Skin

4k scans

So I went to an amazing taxidermy place in Burbank, CA (Bischoff's) to find some cool things to scan for textures. They had some elephant skin there that they were not allowed to sell (illegal), bu...

ZIP - (58.70mb)
FREE

The Making of 'Jester'

Multi-Chapter Tutorial

This 'making of' demonstration and lecture began with the decision to take a personal sketch, develop it in 3D and produce a lifesize print. This would require the development of high-resolution de...

1168 min
MOV - 1024x768 (4.71gb)
20

Male Human Head Basemesh

OBJ with UVs

Male human head basemesh with organized topology. UVs are unwrapped. Ready to be imported into Zbrush or reorganized to match another design.

ZIP - (93kb)
FREE

Mouth Interior

Teeth and Gums

This asset includes four poly base meshes: Top Teeth, Bottom Teeth, Top Gums and Bottom Gums. Total facecount is 2508, all quads. The asset includes four .obj's and a single Maya .mb scene file. Pe...

ZIP - (284kb)
FREE

Setting Up Orthographic Images

Preparing Orthos in Photoshop and Aligning in Maya

While it is common for modelers to only have 3/4 perspective design drawings to work from, the ideal situation is to be provided with orthographic (front/side/top/back) reference to guide the model...

28 min
MOV - 1024x768 (118.32mb)
FREE

Skin Shading with Mental Ray

Multi-Chapter Tutorial

Rendering skin with the natural appearance of translucency, specularity and reflection is achievable thanks to the Mental Ray Fast-Skin material. This tutorial demonstrates how to build the necessa...

186 min
MOV - 1024x768 (302.94mb)
iPod - 320x240 (157.06mb)
3

Intro to Subsurface Scattering

Using the misss Fast Simple Material with Mental Ray

Translucency is a characteristic of many materials, both natural and man made. From leaves and murky water to wax, sandblasted glass or skin, many objects that may be opaque will still absorb light...

82 min
MOV - 1024x768 (141.17mb)
FREE