Tutorials and Assets

Software Rendering Particles

Blobby Particles, Part One

The Blobby particle render type is a software render method that allows particles to be assigned standard Maya shaders. The particles are rendered with a hard edge as if each particle is a sphere. When the particles intersect each other, they can blend together in a manner similar to Metaballs. The Blobby render type can be used to create a wide variety of render styles including liquids, plasma or bubbbles. This lecture demonstrates the fundamental particle and shader knowledge necessary to control the look of Blobby particles.

Please note this tutorial may require Firefox to be downloaded. Firefox can be obtained from www.mozilla.com

Post Date: April 8, 2008

Comments / Questions

hide comments

No comments

Free Tutorial

purchase tutorial
download tutorial
purchase tutorial
55 min
MOV - 1024x768 (166.31mb)
ZIP - (147.21mb)
FREE

Additional Images

Instructor Images