Tutorials and Assets

Subsurfacing Sushi

Procedural Fish and Rice, or Finally, a Use for Maya Wood

Weekly Walkthroughs provide a complete project, including geometry, file textures, shading networks, environment maps, gobos, and lighting rigs. The aim is to teach through deconstruction of a fully realized but simple scene.

Subsurfacing Sushi creates fish from Maya's wood procedure. It then delves into the network of the mental ray fast_simple subsurface scattering material. Even subsurface pros will learn something as hidden and underused parameters are uncovered from the depths. The lesson concludes with Depth of Field as a post process in Photoshop.

Post Date: April 9, 2008

Comments / Questions

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annmarie cernoch

Jeremy?

I'm really stuck and need help. i've tried a bunch of forums for help too and nothing. I'm following the tutorial just fine. but i'm trying to use a file texture i made in PS, instead of the wood texture. and its not working. i thought i had it working using a Blend color node and running the pic texture into that, then into the front sss color. I did the identical process for the back color with a pinker version of the pic texture. now none of the light is going through. Can you give any suggestions, please? I'm making a photo real flower and trying to get the very thin purple petals to have light shine through them.

Thanks for anything.
AnnMarie

Posted October 10, 2008 - 03:39pm
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95min.
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