Tutorials and Assets
Subsurfacing Sushi
Procedural Fish and Rice, or Finally, a Use for Maya Wood
Weekly Walkthroughs provide a complete project, including geometry, file textures, shading networks, environment maps, gobos, and lighting rigs. The aim is to teach through deconstruction of a fully realized but simple scene.
Subsurfacing Sushi creates fish from Maya's wood procedure. It then delves into the network of the mental ray fast_simple subsurface scattering material. Even subsurface pros will learn something as hidden and underused parameters are uncovered from the depths. The lesson concludes with Depth of Field as a post process in Photoshop.
Post Date: April 9, 2008



Jeremy?
Posted October 10, 2008 - 03:39pmI'm really stuck and need help. i've tried a bunch of forums for help too and nothing. I'm following the tutorial just fine. but i'm trying to use a file texture i made in PS, instead of the wood texture. and its not working. i thought i had it working using a Blend color node and running the pic texture into that, then into the front sss color. I did the identical process for the back color with a pinker version of the pic texture. now none of the light is going through. Can you give any suggestions, please? I'm making a photo real flower and trying to get the very thin purple petals to have light shine through them.
Thanks for anything.
AnnMarie