Tutorials and Assets
Sculpting a Female Bust in ZBrush
Multi-Chapter Tutorial
This tutorial series focuses on fundamental sculpting skills in ZBrush. It covers:
Blocking in Your Model,
Massing Internal Forms,
Sculpting Precise Form,
Sculpting Facial Features,
Reconstructing Higher SubDiv,
Sculpting Wavy Hair,
Tips for Creating Feminine Form
Chapter One: Blocking in Your Model
Starting with a simple ZSphere base, chapter one focuses on blocking in the main forms of the shoulder, neck and head. Using SubTools, the hair is also added and blocked in.
The following tools are demonstrated:
Clay Brush,
Standard Brush w/ Pinch,
Reconstruct Higher SubDiv,
EdgeLoop,
SubTool,
Transpose
| Duration: 21min | Size: 48.65mb | Cost: $6.00 |
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Chapter Two: Massing Internal Forms and Sculpting Features
In chapter two, we focus on massing the internal forms, sculpting the eyes, ears, nose, mouth and the basic anatomy of the shoulder girdle. We also spend some time discussing the difficulties of sculpting beautiful women. Then explore one way to help us the softness of the feminine form without losing structure.
The following tools are demonstrated:
Clay Brush,
Masks,
Standard Brush w/ Pinch
| Duration: 24min | Size: 58.43mb | Cost: $6.00 |
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Chapter Three: Sculpting Flowing Hair
In chapter three, we focus on massing and detailing the hair. We utilize the Move brush to establish the overall shape and then refine that shape by modifing the Slash 2 brush and utilizing the Clay, ClayTubes and SnakeHook brush. We spend time
The following tools are demonstrated:
Clay Brush,
ClayTubes Brush,
A Modified Slash 2 Brush,
Standard Brush w/ Pinch,
SnakeHook
| Duration: 18min | Size: 60.18mb | Cost: $6.00 |
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Chapter Four: Details, Details, Details
In chapter four, we finalize the details of our sculpt. We further refine the features and spend some time texturing the hair. In this chapter, we look at how you can use the morph brush to bring back form that you have previously erased. Our goal, at this stage, is to make sure that our sculpt has a combination of hard and soft edges that guide our audiences eyes around the model.
The following tools are demonstrated:
Clay Brush,
ClayTubes Brush,
Rake Brush,
Slash 2 Brush,
Standard Brush w/ Pinch,
Morph Brush
| Duration: 17min | Size: 55.69mb | Cost: $6.00 |
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Female Head Model (ZTL and OBJ)
This is the original sculpture by Ryan Kingslien in both .ZTL (ZBrush) and .OBJ format. This model contains the head, design sculpt for the hair, hair strands, and the organized mesh for her hair.
| Duration: | Size: 105.19mb | Cost: $15.00 |
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it really amazes me how far these zbrush tutorials have come at this website... they started mostly technical to get people familiar with the tools, and every new one is better than the last. this tut is really great because he mostly talks about sculpting theory, approach, and preference rather than wasting hours talking about the technicals that most of us have already picked up
Posted April 22, 2008 - 08:22am