Tutorials and Assets

Creating/Rendering Sparks

Emitters, Fields, Collision Events, Software Rendering

Sparks are a fairly common, yet simple, effect that can be effectively created using Maya dynamics. This tutorial demonstrates sparks from a collision, as well as from a pulsing (expression driven) emitter. Starting from scratch we generate the required elements to produce the effect: volume emitter, particles, fields, animation, expressions, Collision Events, particle shader and utility nodes. For rendering we utlize the Tube software render type as the final output, yet we also discuss how sparks can be rendered using the MultiStreak hardware render type.

Post Date: May 29, 2007

Comments / Questions

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Thies Uhlenbruch

is it a problem to put the scene file online?

Posted June 14, 2007 - 08:40am

Denis Allal

Very good tutorial, thx, but yes, uploading the file scene were a good idea.

Posted June 21, 2007 - 12:44pm

Elvin Leon

I just wonder were are this assets ??? I haver purchase two set of tutorials without assest . At the top says tutorials and assets , a bit misleading.

Posted November 23, 2007 - 03:41pm

paul jordan

this is an excellent tutorial==4 stars; I am not sure how
this becamea $6 item--but its certainly work more

Posted May 27, 2008 - 01:15pm
purchase tutorial
60 min
MOV - 1024x768 (378.34mb)
Preview (1.15mb)
$9.00

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